//
// Created by RM UI Designer
//

#ifndef UI_default_Ungroup_0_H
#define UI_default_Ungroup_0_H

#include "ui_interface.h"

#define FRAME_ID 0
#define GROUP_ID 0
#define START_ID 0
#define OBJ_NUM 5
#define FRAME_OBJ_NUM 5

int fire_ui;
int magazine_ui;

CAT(ui_, CAT(FRAME_OBJ_NUM, _frame_t)) ui_default_Ungroup_0;

extern ui_interface_round_t *ui_default_Ungroup_Green;
extern ui_interface_round_t *ui_default_Ungroup_Purple;
extern ui_interface_round_t *ui_default_Ungroup_Pink_foraim;
extern ui_interface_line_t *ui_default_Ungroup_NewLine;
extern ui_interface_round_t *ui_default_Ungroup_check;


void _ui_init_default_Ungroup_0();
void _ui_update_default_Ungroup_0();
void _ui_remove_default_Ungroup_0();

#endif //UI_default_Ungroup_0_H
